The tension in this experience felt really natural, which is especially cool as it wasn't created by superfluous sounds or the like. Great job on that!
That said expanding and changing the audio space would definitely add another dimension to really flesh out the experience.
Neat little experience!
[Also on a side note this game also really suits the theme of the Narrative game jam going on atm, so you might want to check it out! https://itch.io/jam/narrative-driven-jam-1]
oh i typed that half way through playing.. leave it as it is.. it is what it is and now its done.. it doesn't need to be longer than it is. It was a lot of fun figuring out the puzzles.
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The only thing that im missing... where is the theme?
Thanks for not putting a jumpscare
Overall coll
Boo!
The tension in this experience felt really natural, which is especially cool as it wasn't created by superfluous sounds or the like. Great job on that!
That said expanding and changing the audio space would definitely add another dimension to really flesh out the experience.
Neat little experience!
[Also on a side note this game also really suits the theme of the Narrative game jam going on atm, so you might want to check it out! https://itch.io/jam/narrative-driven-jam-1]
Wait, so why is this in the Blackthornprod GameJam 3?
very interesting.. one of the most engaging ones ive played so far... i want to figure out whats next!
Damn, idk if im gonna continue this or not but thanks for the word anyway
oh i typed that half way through playing.. leave it as it is.. it is what it is and now its done.. it doesn't need to be longer than it is. It was a lot of fun figuring out the puzzles.